The lawsuit between Apple and Epic is still ongoing and every day, the press relays new revelations as well as twists and turns. This week, for example, we learn that in the context of this trial, Apple accuses Microsoft of instrumentalizing Epic.
As Bloomberg reports, the Cupertino company filed a case with the judge asking him to make an unfavorable credibility finding against Lori Wright, an Xbox executive who testified at the trial on behalf of Epic. . The goal of the Cupertino company is that the judge ignores the testimony of this manager of Microsoft, who is favorable to Epic.
The reason ? “A reasonable observer might wonder if Epic is serving as Microsoft’s hobbyhorse”, says Apple. “Microsoft has shielded itself from a significant discovery in this litigation by not appearing as a party or by sending a representative of the company to testify. “
As a reminder, Epic took Apple to court after its Fortnite game was banned from the App Store. The developer had launched a new payment system on the game that bypasses that of Apple (on which the App Store does not take its 30%), which caused the ban.
Microsoft is also having issues with the App Store
Of course, Microsoft has already reacted. In a statement relayed by Bloomberg, the Redmond firm explains: “Apple is attempting to deflect attention from the legitimate concerns of many companies in the industry regarding its policies and practices on the App Store, including its refusal to allow game streaming in the Apple App Store. Epic speaks and acts for itself, and Microsoft and many other companies have raised concerns through our own voices, including directly to Apple. “
Microsoft also has grievances against Apple. Indeed, the Redmond firm has developed a cloud gaming service called xCloud which is currently available on Android. On iOS, Microsoft cannot offer the same service due to the restrictions of the App Store (which allows cloud gaming but under many conditions).
In order to get around this, Microsoft has decided to offer this cloud gaming service to iOS users via a web application (over which Apple has less control). A similar approach was taken by Google so that its Stadia service could be accessed on the iPhone.