No native 4K for DOOM Eternal on Google Stadia
Remember, last year Google announced to players around the world its brand new Stadia streaming platform. For the occasion, the American giant had called on id Software to present the new DOOM Eternal on stage. The latter has been widely promoted by Google, with the promise for gamers to enjoy the best possible gaming experience, and (among other things) display in native 4K and 60fps.
At the time, Marty Stratton, for id Software, announced: " We are very excited to be able to offer DOOM Eternal on Stadia, and are delighted to announce that the game will be capable of running in true 4K resolution, with HDR, and a relentless frame rate of 60 frames per second. "
A few days now from the launch of this DOOM Eternal, id Software has posted various technical information about the final rendering of its game on the different platforms. And bad news for those who rightly thought they could enjoy the game in native 4K via Google Stadia, because that will not be the case …
No native 4K either on Xbox One X and PS4 Pro
Indeed, the bloody FPS signed id Software will ultimately be upgraded to 4K on Google Stadia, but from an 1800p source. Obviously, the rendering should be very pleasing to the eye, and it will be impossible to perceive the difference with a " true »4K display. However, we have to admit that Google is once again forced to betray one of its promises regarding its Stadia platform …
As for the console versions of the same DOOM Eternal, Xbox One X players will also benefit from a 4K display, upgraded from an 1800p source. PS4 Pro players will also be able to claim this same upscaled display, but from a 1400p source. Finally, on PS4, the game will run in Full HD, while on Xbox One and Xbox One S, the game will be upgraded to Full HD, via a 900p rendering. Fluidity side, no jealous, since all these beautiful people will benefit from a rendering in 60 frames / second.