In many ways, 2020 has been an exceptional year for the video game industry. While many people have been forced to stay at home, gaming has emerged as a suitable hobby. It has also enabled many of us to maintain social ties during this difficult period. This translated into flattering figures for the industry which generated around $ 170 billion last year according to visualcapitalist estimates.
The market analysis company Newzoo has just published its forecast for 2021. According to experts, the global gaming market should bring in around 175.8 billion dollars in 2021. This means a decrease of 1.1% compared to their own estimates for last year. In detail, mobile games are expected to bring in a total of $ 90.7 billion. 35.9 billion will be obtained by the PC ecosystem and 49.2 billion thanks to the various consoles.
Optimism remains largely in order for the future
This stagnation is explained in particular by the shortage of electronic chips which hamper sales of consoles and computers for the general public. We can also note that teleworking causes delays on some games.
On this subject, Tom Wijman, the author of this study specifies:
The range of games for next-gen consoles has been impacted by the pandemic and will continue to be disrupted for the rest of the year, with many titles already postponed to the second half of this year or even 2022. The negative impact Also affects hardware, as the global chip shortage means a shortage of supply for many consumer electronics devices, including next-gen consoles and the components needed for high-end PC games. Like delays in game releases, we expect the shortage of hardware and components to negatively impact consumer spending on PC and console games.
Don’t panic though, the market will remain very profitable in the years to come and the authors expect annual revenues of 200 billion in 2023. With these good figures, the gaming sector should therefore remain very dominant within the industry. entertainment industry.